When Jack and Stephanie get lost on an Alabama highway, they are forced to stay at the Wayside Inn, along with another couple who also got lost. But the longer the four of them stay at the Wayside Inn, the more the four of them realize that they are the accidental players of a deadly game in which the outcome is decided by what they do...and what they have done. Someone wants them to kill someone by dawn-or they all die.
It seems to me that the whole "haunted house" theme could have been discarded and we wouldn't have missed anything except for maybe several unneeded special effects that make the whole book "scary".
But truly, the foundation of the plot, like most Ted Dekker plots, was very profound and philosophical. I fail to see what part Frank Peretti played in this book.
Believe it or not, the tense situations and the stressful circumstances force personality out of the characters, a rare feat for a supernatural thriller. But this is even rarer because Ted Dekker and Frank Peretti aren't exactly super character creators.
Because of the profound foundation of the plot, I wish that I could make House Elite. But I cannot, for two reasons.
First, the several elements of nonsense in the final showdown that I will not reveal except to say that they are rather sensational and movie like.
Second, there was a key character death-then the character was resurrected back to life. It was a waste of originality.
Nevertheless, House was an interesting read and I do not regret reading it.